PLAYSENSE is a creative agency, spun out of Wargaming in 2022. Originally founded as a game trailer studio within Wargaming, Playsense has grown into a multi-disciplinary and award-winning creative agency. Our core services include game trailers (both engine and CGI), Unreal Engine production, branding, visual communication, in-game cinematics and complex campaigns driven by hard work and hard fun.
Our team of ~80 digital nomads is spread all over the world, including Portugal, UK, Spain, Italy, Netherlands, Germany, Montenegro, Poland, Cyprus, Serbia, Ukraine, Turkey, Georgia, UAE, Vietnam, Indonesia and the US.
We have collaborated with prestigious clients such as King, Krafton, People Can Fly, Riot Games, Scopely, Starbreeze, Supercell, Tencent, The Sandbox, Nacon, Ubisoft, and Wargaming.
Want to dive deeper into what makes us tick? Explore the Orange Book to discover our thoughts, beliefs, and philosophy. But if you can’t wait to jump on board, keep reading—we may have been looking for you all along!
At Playsense, we create cinematic trailers, in-game cutscenes, and promotional content using Unreal Engine. As part of our growth, we are looking for a skilled 3D animator who specializes in keyframe animation and polishing existing animations.
The ideal candidate should be proficient in Maya and understand how to transfer and work with animations inside Unreal Engine.
Please send your CV (demo reel, work samples, or ArtStation link) along with a brief cover letter highlighting your relevant experience and explaining why you would be an excellent fit for this position.
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