We're PLAYSENSE, an agency of digital creative nomads focused on the gaming and entertainment industries. We are a creative powerhouse that builds emotional connections between brands and audiences—kind of like the spark that turns a good story into an unforgettable experience.
Originally founded as a game trailer studio within Wargaming, Playsense has grown into a multi-disciplinary and award-winning creative agency. Our core services include game trailers (both engine and CGi), Unreal Engine production, branding, visual communication, in-game cinematics and complex campaigns driven by hard work and hard fun.
Our team of ~80 digital nomads is spread all over the world, including Portugal, UK, Spain, Italy, Netherlands, Germany, Montenegro, Poland, Cyprus, Serbia, Ukraine, Turkey, Georgia, UAE, Vietnam, Indonesia and the US.
We have collaborated with prestigious clients such as King, Krafton, People Can Fly, Riot Games, Scopely, Starbreeze, Supercell, Tencent, The Sandbox, Nacon, Ubisoft, and Wargaming.
Want to dive deeper into what makes us tick? Explore the Orange Book to discover our thoughts, beliefs, and philosophy. But if you can’t wait to jump on board, keep reading—we may have been looking for you all along!
As part of our growth, we are seeking an experienced Lighting Artist to join our team and contribute to crafting stunning visuals that captivate audiences. In this role, you will bring cinematic scenes to life using your expertise in Unreal Engine.
If you have a strong understanding of lighting principles, cinematic composition, and color theory, along with a passion for delivering stunning visuals, this role is your chance to shine!
If you’re interested, please submit your CV and portfolio, along with a brief cover letter highlighting your relevant experience and explaining why you would be an excellent fit for this position.
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