Challenge
This project was anything but conventional. Inspired by the law of conservation of energy, we devised our very own challenge. The idea was born out of our desire to make a meaningful impact on the gaming industry and support aspiring indie developers.
Story
After thoroughly reviewing numerous projects across different platforms, our attention was captivated by Clover Bite, a small studio collaborating with publisher Akupara Games on an upcoming release. The surreal world they crafted, their unique perspective on character creation and their immense storytelling potential convinced us that they were the perfect fit. It was then suggested that we create a Full CG Cinematic Trailer to launch the game.
We understand that visuals alone cannot solely captivate an audience; it is the power of storytelling that truly engages and enthralls. We constantly seek innovative approaches to narrative and strive to create immersive tales that draw players in. Grime is an extraordinary project, with its lore gradually unfolding as players progress, leading to surprising revelations. However, capturing this essence entirely within a trailer proved challenging.
Additionally, the main character lacked an obvious motivation, making it difficult to construct a story for a game where the protagonist must seemingly destroy everything without a reason, while keeping further details concealed. Nevertheless, we endeavored to showcase the genesis of this wild and beautiful world, the emergence of the hero within it, and the initial trials and tribulations they face. We aimed to convey the gameplay mechanics players would encounter while preserving the cinematic storytelling experience.
Production
The production process involved implementing a new pipeline, utilizing cloud rendering technology, and dedicating a relentless month and a half to bring our vision to life. The outcome was truly remarkable, comprising 110 seconds of captivating Full CG footage, complemented by 107 seconds of meticulously crafted character animations. Our team successfully created five distinct characters with unique rigs, ensuring their individuality shone through on screen. Additionally, we developed a semi-procedural environment generator, resulting in stunning and immersive settings. The collaboration was further enhanced with the inclusion of 24 unique effects that added depth and excitement to the visuals. Witnessing the satisfaction and delight among our talented developers and the enthusiastic sales team was truly rewarding.
Our collaboration with Clover Bite and Akupara Games has been a source of great satisfaction for us. It is crucial to support and nurture young indie developers who possess an unwavering passion and exceptional design skills.